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Huy Ngo
Huy Ngo
3D Generalist
Blacksburg, United States

Summary

Freelance 3D artist specializing in 3D modeling, animation, 3D scanning, retopology, VR application development and motion capture. Clients include museums, universities, VFX studios, ship-building industry.
Actively searching for a career focusing on Virtual production, 3D character and assets modeling, VR development and 3D scanning.

Skills

Illustration3D ModelingDrawing3D Scanning

Software proficiency

After Effects
After Effects
Keyshot
Keyshot
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Photoscan
Photoscan
RealityScan
RealityScan

Reel

Experience

  • Graduate Researcher at ICAT/ Virginia Tech
    Blacksburg, United States of America
    August 2018 - May 2019

    Work as a Graduate Assistant Researcher at the Institute of Creative Arts and Technologies at Virginia Tech to advance research in fields such as Volumetric Capture, Motion Capture, Virtual and Augmented Reality.

  • 3D Modeler/Animator at Shandong University
    Jinan, China
    May 2018 - July 2018

    Worked as a 3D modeler for the College of Engineer at Virginia Tech. Created a highly anatomically accurate model of a nose leaf bat and simulate its flight.

  • 3D Modeler at Facebook
    Blacksburg, United States of America
    June 2017 - September 2017

    A Virtual Reality Project to recreate a real world environment into a virtual environment that is light enough to run on the Unity Game engine. I was responsible for creating photorealistic 3D models with UV and textures from scanned models.

  • Exhibit/Collection Designer at Virginia Air & Space Center
    Hampton, United States of America
    July 2016 - December 2016

    Worked as an exhibit and collection designer for the Virginia Air & Space Center. I was responsible for creating various graphics and promotional materials for the Center as well as managing the floor plan for the continuously changing collection of aircrafts the Center possesses.

  • 3D Modeler at ICAT/ Virginia Tech
    Blacksburg, United States of America
    June 2015 - August 2015

    Worked as a 3D modeler on the Mirror Worlds project for the Institute of Creative Art and Technologies at Virginia Tech. A project to accurately replicate the Moss Art Center at Virginia Tech in 3D space. I was responsible for creating various photorealistic assets and rooms completed with texture and normal maps.