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About

My name is Huy Ngo and I am currently a Graduate Student at Virginia Tech studying Creative Technologies. I originally studied architecture but I soon learned how 3D softwares were being used to create CGI for films and movies. I decided to switch my focus to study 3D softwares. I am focusing in Maya, Zbrush, Photoshop and Substance Painter. I decided to go into Graduate school to further improve my skills. I am currently involved with several Graduate research projects at Virginia Tech. 

I am interested in creating 3D characters. Currently, I am focusing on characters that have  both hard surface and organic elements blended into them. Such characters, to me, have the potential of being really dynamic and have interesting characteristics. I like creating characters because they can have really unique personalities and can tell stories just from a sculpture and that is really fascinating to me. I like to tell stories through my characters.