3D scanned and retoped everyday objects and create game ready 3D assets to then be put into a VR app using the VIVE VR Headset. Every object was made to be put in the Unity game engine.
Final Image rendered by Daniel Monzel
http://danielmonzel.wixsite.com/home?fbclid=IwAR2sZCtvSZ7fWTqp_iSOq408Huux53Zh9HXmgn-IHpeg6n1xeiKurw3mr7Q